Which set of item/monster/character art you see. Other players may have a different one selected - everyone can see different art for the same thing.
Dice color/pattern
Applies to dice rolled for your own attacks/abilities. A monster's attack always shows dice matching its damage type instead, regardless of this setting.
Preview
Online
Create game
My active games
Other active games
Ended games
Chat
Advanced Settings
This game's advanced settings - creator/admin only.
80%
100% splits a kill's XP evenly across the party; 0% gives it all to the killer.
Unchecked is gentle mode: characters can be stabilized for three rounds after reaching 0 HP.
0
Flat +/- to player attack and defense rolls.
0%
% increase/decrease in the amount of loot spawned.
0%
% increase/decrease in monster hit points.
0%
% increase/decrease in experience gained by players.
0%
% increase/decrease in # of rooms and monsters per room.
0%
Minimum % of the class's HP die guaranteed per level (e.g. 50% on a d10 guarantees 5-10).
8 tiles/sec
How fast character/monster tokens glide across the map when they move.
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Controlling
Move target
Click a party member below to move them, or click the map to move yourself.
Preview a room
Attaches the chosen room template to a random open door socket in this dungeon - reads the template fresh from disk, so an in-progress edit shows up without restarting the server.
Party
Monsters
Loot
Character Stats
Actions
Equipment
Backpack
Spellbook
Dice
Waiting for a rollβ¦
LEVEL UP!
Click to move, open a door, attack a monster, or pick up nearby loot Β· drag to orbit Β· Shift+drag or right-click drag to pan Β· wheel to zoom